Truck Repair Platform
Designed to support two individuals and their tools, featuring ANSI-compliant weldments and HSS beams. Structural capacity was verified using RISA-3D. Modeled independently with full SolidWorks drawing sets.
Mechanical Engineering & 3D Design
Bridging the gap between structural integrity and aesthetic topology.
Designed to support two individuals and their tools, featuring ANSI-compliant weldments and HSS beams. Structural capacity was verified using RISA-3D. Modeled independently with full SolidWorks drawing sets.
I made this 3D model of a residential gas system in Blender for the CRWall Marketing team, to give clients a cool visual. It translates a technical mechanical system into a clean, stylized isometric render.
For my Grade 12 final project in Computer Engineering, I designed and modeled a low-poly Mitsubishi Lancer EVO X using Blender. The project focused on relatively clean topology and optimized geometry. Despite the simplified form, the model retained the stylistic features of the EVO X.
During my winter 2025 co-op term, I took the opportunity to explore Blender and experiment with different modifiers. As a personal project, I created a stylized low-poly landscape featuring vibrant colors, a flowing river, and geometric low-poly trees.
Parametric SolidWorks models utilizing extrusion, cut, mirror, and fillet tools, with fully adjustable dimensions set through equations.
At the beginning of my ME 100 course, we had the opportunity to make keychains. One of our SolidWorks projects involved creating a model of that same keychain using tools such as extrude, fillet, threading, and mating.
This spear was also designed during my 2025 co-op work term. It represents a turning point in my 3D work. While I’ve designed swords and daggers before, this was my first time experimenting with textures and proper topology.
An interior visualization project focusing on a clean aesthetic with warm lighting and detailed decorative elements, reflecting my growing interest in interior visualization.